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Assaultcube reloaded review
Assaultcube reloaded review













assaultcube reloaded review

On May 6, 2007, ActionCube was renamed to AssaultCube due to a request from the developers of Action Quake.ĭespite its simplistic graphics and gameplay, AssaultCube maintains a consistent player base of hundreds of players, with over 60 user-run servers online at any given time. The plan was to create an entirely new game incorporating Cube 's simplicity and movement style in a more realistic environment.

assaultcube reloaded review

The first official release was in November 2006. Hunt The Flag (Known as VIP in other games)ĪssaultCube started out as ActionCube in July 2004 by a few members of the Cube community.Keep The Flag and Team Keep The Flag (Find the flag and keep it as long as you can).Pistol Frenzy (Pistols, knives, and grenades only) and Team Pistol Frenzy.Survivor and Team Survivor (Teams fight until opposing team is eliminated).Last Swiss Standing (Knives and grenades only) and Team Last Swiss Standing.One Shot One Kill and Team One Shot One Kill (Fight with no pickups and 1 hp with only sniper rifle and knife).Deathmatch (Known as Free-For-All in other games)and Team Deathmatch.Game modesĪssaultCube has fourteen different gamemodes excluding bot game modes and the in-game level editor: This feature was inherited from Cube, though it was absent in the original release of AssaultCube.ĪssaultCube's weapons are all fictional and fill the basic niches of a modern first-person shooter: the assault rifle, sub-machine gun, sniper rifle, carbine, shotgun, pistol and knife. This was also included intentionally, allowing players to achieve faster movement and jump higher. This was left intentionally unfixed by the developers because it was considered an enjoyable feature of Cube, similar to bunny hopping in Quake.Īnother feature of the game is the potential for using the recoil of the weapons (which pushes one backwards) to reach and perform moves that were previously impossible. There are two different teams in AssaultCube, called the "Cubers Liberations Army" (CLA) and the "Rabid Viper Special Forces" (RVSF).ĪssaultCube retains a movement bug from the original Cube engine that allows players to utilize straferunning to move at a faster speed. In comparison to other games, AssaultCube is slower than Quake but faster than Counter-Strike. Now, it is a completely different game, with different gameplay.AssaultCube was designed to be more realistic and team-oriented than Cube while keeping Cube 's distinctive fast-paced gameplay. This project originally started out as a modification of AssaultCube to reduce possible client cheats.

assaultcube reloaded review

“A journey of a thousand miles begins with a single step.” Confucius “The power of imagination makes us infinite.” John Muir However, to prevent abuse, repeated offences result in longer bans. If we are forced to use bans as a last-resort, we never issue permanent bans. We try to avoid banning the system should prevent the issues instead. “Forgive your enemies, but never forget their names.” John F. Spawn enqueue/dequeue-no need to spam the spawn button.Improved radar showing explosions and shotlines.Realism from Battlefield, anti-cheat from the Quake engine, perks from Call of Duty, and fast-paced gameplay with a low system footprint from AssaultCube. This game combines the best of all worlds. Better voting system: ignore neutral votes, veto admin votes after second press AssaultCube Reloaded is a free-and-open-source first-person-shooter aimed at improving its predecessor, AssaultCube.Less potential cheats (more server-sided code).Chat easily visible, separated from the main console.More realistic gameplay: damage fading over distance, bleeding, drowning.

assaultcube reloaded review

Here are just some of the many improvements compared to AssaultCube: Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun Suggest and vote on features AssaultCube Features Player vs Player You can compete against other real players in AssaultCube.

  • fast-paced gameplay, with a low system footprint (from AssaultCube and the Cube Engine) AssaultCube is a free, multiplayer, first-person shooter game, based on the CUBE engine.
  • server-sided “anti-cheat” (inspired by the Quake engine).
  • This game combines the best of all worlds: Formerly called AssaultCube Special Edition, it was created by the AssaultCube Reloaded Task Force to improve AssaultCube. AssaultCube Reloaded (ACR) is a free-and-open-source first-person-shooter.















    Assaultcube reloaded review